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HIGH PARK T-BALL REGULATIONS
High Park T-Ball rules are based on the Ancaster T-Ball rules with
additional rules unique to High Park.
Ancaster T-Ball League Rules
Regulations
1-2. The Game –
T-ball is a game of baseball between two teams of eleven players, with
a sufficient number of alternates under the direction of a manager and
coaches played in agreement with the playing rules under the authority
of an umpire or umpires on a recommended T-ball field.
It is designed to get young children interested in the game of baseball
by stressing and maintaining active participation of all the players:
with mandatory alternation of players at a game with the offensive team
utilizing the eleven players as batters to score as many runs as possible
and the defensive team using two extra outfielders to make as many outs
as possible in accordance with the rules.
1-8. Field Decorum.
a) The actions of players, managers, coaches, umpires and league officials
must be above reproach.
b) The use of tobacco, alcohol and non prescription drugs in any form
are prohibited from the playing field, benches and dugouts.
c) Players and coaches while participating in a scheduled game are not
permitted to deliberately harass or direct any discourteous remarks at
the officials or any member of the opposing team.
d) Managers, coaches, or players engaging or persisting in conduct inimical
to the spirit, principles and objectives of good sportsmanship in T-ball,
shall receive a single warning from the umpire. If the offense or offenses
continue, offender and offenders will be removed from the game.
e) Anyone removed from the game must leave the playing field and the spectator
area. Failure to do so could result in forfeiture of the game.
f) Manager and coaches must remain in the dugout or coaching boxes at
all times.
Definition of Terms
3-1. Playing line - is an imaginary line running directly from first
base to third base which is a guideline for the home plate umpire to determine
a fair hit ball.
3-2. Forfeited game - a game declared ended by the umpire for violation
of the rules.
3-3. A fair hit ball - is a legally batted ball that in the plate umpire's
opinion will or could have firmly crossed the playing line in fair territory,
even if it is fielded before crossing the line.
3-4. A dead hit ball - is a legally batted ball that; a) in the umpire's
opinion will not or could not have firmly crossed the playing line, even
if fielded in front of the playing line. b) in the umpire’s opinion
the batter has made an illegal swing. But if the ball is caught in flight
by the defensive team the batter is out and the ball is in play until
time is called.
3-5. A strike is when - a) The ball is struck at by the batter and completely
missed. b) The ball is dead hit, or fouled by the batter when he has less
than two strikes.
3-6. An illegally batted ball - is when the batter hits the ball, either
dead, fair or foul with one or both feet on the ground entirely outside
the lines of the batter’s box.
3-7. A fielder’s choice - When any defensive player has control
of the ball in the infield area and in the judgment of the plate umpire
there is no attempt to make a play on any of the base runners, TIME WILL
BE CALLED, and the base runners, in the judgment of the umpires, will
be held on the last base they occupied or the unoccupied base they were
approaching when time was called. A player raising his hand with the ball
therein, above his head will not automatically attain a call of time by
the umpire.
3-8. Infield area - is the area in the judgment of the home plate umpire
in which the defensive infielders would normally play in performance of
their duties. It also includes the adjacent foul territories which are
encompassed by the playing line being extended to the playing field boundaries.
3-9. An appeal - must be made by a player or manager before "Play"
is called for the next batter or in the case of the last batter, it must
be made before the last defensive player is off the playing field.
3-10. Lead-off - when a runner is off his base when the batter hits the
ball off the tee.
3-11. Batter's box - is an area on each side of home plate within which
the batter shall have both his feet during his time at bat.
3-12. Illegal swing - when the batter does not take a full swing or chop
swings downward on the ball. (This is considered bunting and is contrary
to Rule 4-11)
General Rules
4-1. In T-ball there shall be no pitching to the batter therefore no
bases may be awarded on balls, there is no bunting and the infield fly
rule does not apply.
4-2. Each team shall have a starting lineup of eleven players but if due
to unavoidable circumstances either team has less than eleven but not
less than nine, the game shall be played with an equal number of players
on each team. If at the time a game is scheduled to begin, a team does
not have a minimum of nine players, a maximum extension of 15 min. will
be allowed before the plate umpire declares the game forfeited to the
non-offending team.
4-3. All players listed in the game lineup must play as equal as possible
innings adhering to the rule no player sits twice until all have sat once.
It is compulsory that all players play a complete inning when alternated
and must be put in at the beginning of an inning.
4-4. A player must be listed to bat in the same batting position for each
inning until substituted, he may be returned to the same or any other
batting position in the line-up following the inning in which he was substituted.
After the game begins, changes or additions to this line-up must be made
before the umpire calls "Play" for the first batter at the beginning
of an inning, except in the case of injury or sickness. All line-up changes
must be reported to the plate umpire, the scorekeeper and the opposing
manager.
4-5. Batting Orders - must be followed for each inning. A batter who fails
to bat in his proper batting position shall be declared out, on an appeal
from the defensive team, if another player completes a time at bat in
his place. However the proper batter may take his place in the batter’s
box at any time before the improper batter becomes a runner or is put
out and any strikes shall be assumed by the proper batter.
If the improper batter becomes a base runner or is put out and the proper
appeal is made the plate umpire shall a) declare the proper batter out,
b) nullify any advances or scores made by the base runners because of
a ball batted by the improper batter, and c) the next batter will be the
player in the batting position following the player who was called out
because of missing his turn at bat.
If the appeal is made too late then the improper batter becomes legal
and the player in that batting position is considered to have completed
his turn at bat. The next batter will be the player in the next batting
position in the line-up.
4-6. In the event that neither team can field nine players, the game will
be rescheduled.
4-7. Each defensive team shall have:
a) A Catcher: who shall play a position normally taken by the
catcher behind home plate, far enough back so he does not interfere with
the batter while batting.
b) A Pitcher: who shall play in the infield, and must assume
a set position directly behind the pitcher’s plate with both feet
touching but not in front of the pitcher’s plate, or with one foot
touching and one foot directly behind the pitcher’s plate, until
the ball is hit.
c) A 1st baseman, a 2nd baseman, a 3rd baseman and a shortstop:
who will play in position regularly played by those infielders and they
shall not cross the playing line until the ball is hit.
Penalty - In the event a defensive player does cross the playing line
before the ball is hit, the umpires will call time immediately and the
ball is dead. The offending player(s) are warned, and if the offense continues
the player(s) shall be removed from the game. As a guideline the players
should remain on the infield dirt until the ball is hit.
d) 2 extra outfielders who shall play in the area regularly played
by outfielders
e) a maximum of four adults in the dugout.
f) Once a player assumes a defensive position at the start of an inning,
he may not be assigned another position in the field during that inning
except due to injury or sickness.
4-8. The offensive team - shall have two adults (a manager and coach)
in the dugout and will be allowed only two coaches in the coaching boxes,
one near first base and one near third base. Coaches shall - a) be adults,
b) remain within the coaches box at all times, c) not physically assist
any runner while the ball is in play. (In the event that he does, the
base umpire will call the runner out at the time of the infraction.),
d) talk to members of his team only.
Note: A bat boy must be appointed from the members of the current game
line-up. No other is permitted.
4-9. A regulation game
a) Will consist of five complete innings, provided the one has scored
more runs than the other. If the score is tied after five innings, play
is continued until one team has scored more runs than the other in an
equal number of innings or when the home team has scored the winning run
in the last inning.
b) In the event the umpire terminates the game before the end of the fifth
inning and there has been at least three completed innings played, the
score will revert back to the last completed inning in the following situation:
The visiting team scores one or more runs to tie the score or take the
lead in the uncompleted inning and the home team does not score enough
runs to tie the score or retake the lead.
c) A regulation game that is tied after three or more completed innings
and halted by the umpire, shall be resumed from the exact point play was
halted. The game shall continue until one team has scored more runs than
the other team in an equal number of innings at a later date.
d) Any game which does not meet the three inning status shall not be considered
a regulation game and will be replayed from the beginning.
4-10. Protesting a game. There are no official protests in T-ball. A call
may be questioned but the umpire’s judgment will stand. Any conflicts
in the interpretation of rules will be addressed after the game by the
division convener in a constructive fashion but will not affect the outcome
of a game itself. It is an instructional level of baseball for all involved.
Playing Rules
5-1. To begin the game, the plate umpire shall instruct the home team
to take their positions in the field, place the tee, of batting teams
choice, on home plate and call play for the first batter of the offensive
team.
5-2. The batter becomes a base runner when -
a) He hits the ball hard enough to cross the playing line in fair territory.
b) The catcher interferes with him while he is attempting to hit the ball.
The batter is awarded first base, the ball is dead and no runners may
advance, except those forced by the batter becoming a base runner. In
the event that the batter, in spite of the interference, hits the ball
fairly and reaches any base safely and all other runners have advanced
at least one base safely, then the interference is disregarded.
c) In the case of catcher interference on the last batter, while he is
attempting to hit the ball, the ball is dead, no runners may advance and
the last batter is allowed to continue his turn at bat, with the same
count.
d) In the event, the last batter in spite of the catcher interference,
hits the ball fairly and reaches home plate safely, the ball is alive
and the catcher interference is disregarded.
e) However, in all cases of catcher interference, the offensive manager,
has the option of accepting or refusing the catcher interference.
5-3. A Batter is Out when -
a) His fair, dead hit or foul ball is caught by a member of the defensive
team. The ball is alive and in play until time is called.
b) He hits the ball illegally, ball is dead and runners may not advance.
c)He has three strikes called on him, ball is dead and runners may not
advance.
5-4. A base runner is out -
a) on a force play
b) when he is tagged while not touching a base.
c) when running off his baseline, avoiding a tag
d) when he is hit by a fair batted ball, either on or off his base, before
it has touched or gone through an infielder trying to make a play on the
ball, not including the pitcher. The ball is also dead and no runner may
advance unless forced to do so.
5-5. Lead-offs - No player on the offensive team, while a base runner,
shall take a lead-off from the base he is on until the batter has hit
the ball from the tee. When any runner has taken a lead-off, the umpire
shall indicate this with play continuing and all runners in jeopardy.
At the end of the play when time is called, any outs will stand and all
other base runners will return to their original bases and the batter
(if not put out) returns to bat with the same count. In the event that
the lead-off occurs on the last batter, play will continue as before and
all legal runs are allowed to score except the player(s) who led off.
5-6. If a fielder intentionally drops a fly ball or a line drive, provided
first base is occupied, the force is removed. The base runners will have
to be tagged.
5-7. Overthrows - In the event a throw to any base or home plate results
in an overthrow, the base runner shall be permitted to advance as many
bases as possible until such time a defensive player has control of the
ball in the infield area. In the event the ball leaves the playing field,
the offensive players shall be permitted to advance to the base they were
approaching at the time that the ball was thrown plus one more base. Those
batters with last batter status are exceptions, they are allowed to continue
to score.
5-8. The offensive teams turn at bat ends when - a) the last batter has
three strikes called, b) the last batter has hit the ball illegally, c)
the last batter’s fair hit ball is returned to the catcher at home
plate. The ball must be thrown over the playing line at least once on
its way to the catcher, in the event that a player fields a live ball
in front of the playing line he may return the ball to the catcher without
having to throw it over the playing line. Home plate must be touched by
ONLY the catcher with the ball in his possession and only the pitcher
is allowed to assist the catcher in the home plate area.
Penalty - In the event a defensive player other than the pitcher, in the
judgment of the umpire crosses into the home plate area, the umpire will
call the inning over and allow only legal runs to score.
d) A base runner with last batter status, is hit by a fair batted ball
either on or off his base, before the ball is touched by the pitcher or
before it has touched or gone through an infielder not including the pitcher,
the ball is dead and no runs may score.
e) The last batter’s fly ball is legally caught and there are no
runners on the bases.
5-9. Last batter status - Any players on the offensive team who are base
runners when the last batter is at bat are regarded in the same way as
the last batter and no defensive play can be made on them on the bases.
They are all forced to home plate when the last batter has hit the ball
fairly.
5-10. In the event that the last batter’s fair hit leaves the playing
field by going over the outfield fence in flight, it will be considered
a home run and all the runners having last batter status will be allowed
to score. But if the ball bounds over, goes under, or gets caught in the
outfield fence and in so doing interferes with the fielder’s chances
to field the ball, all base runners will be allowed to score but not the
batter.
5-11. In the event that the last batter of the offensive team is out on
a fly ball, the members of the offensive team who are base runners shall
be permitted to score, provided they are on base when the ball is caught
or they retouch it after the ball is caught or if they try to retouch
it after the ball is caught before touching the next base. These runners
have to score prior to the ball being returned to home plate.
5-12. In the event that the last batter of the offensive team or any other
base runner with last batter status is obstructed in any manner by any
member of the defensive team while running the bases, it shall be the
discretion of the umpires as to how far he would have advanced had there
been no obstruction.
5-13. A run does not count when a runner with last batter status:
a) reaches home plate after the plate has been legally touched by the
catcher.
b) has led off and reaches home plate safely.
c) has not tagged up and reaches home plate safely.
Umpires
6-1. Once the batting line-ups have been exchanged the plate umpire
takes charge of the game and takes his place behind home plate.
6-2. The decisions of the umpires shall be final; however the managers
of each team shall be entitled to ask for permission to approach the umpires
for an interpretation of the rules. No umpire shall overrule any other
unless invited into consultation.
6-3. The umpires are the only ones that can call “Time.”
6-4. To resume play after time has been called the plate umpire will call
for the next batter, and after the batter has stepped into the batter’s
box, the umpire will place the ball on the tee and call “Play”.
the batter is then allowed to hit.
6-5. The plate umpire must remove the tee from home plate to prevent any
interference with a play at home plate. Failure to do so will be no cause
for the umpire to change the results of the play.
6-6. The plate umpire must call out strikes, dead hit and foul balls.
He must do so as soon as possible, especially on a dead hit ball.
6-7. The plate umpire shall notify opposing managers of any changes or
additions to the original line-up as reported to him.
6-8 Base umpire shall:
a) Judge the position of the runners when the ball is thrown out of the
playing area.
b) Watch for and indicate lead-offs, also inform the plate umpire which
runner(s) lead off if the runner(s) have last batter status.
c) Watch for and inform the plate umpire of runner(s) that do not retouch
when the last batters fly ball is caught.
d) Hold up runners when time is called.
6-9. All umpires must make sure the fielders are all behind the playing
line and the pitcher is in his proper position before play is called on
the next batter.
6-10. It is the duty of the plate umpire, after he has been notified,
to call out, “Last Batter” (for both teams to hear). Failure
to do so does not nullify the play.
6-11. The plate umpire may terminate a game before its completion for
reasons of darkness, bad weather or dangerous field conditions, etc.
6-12. The umpires shall have the authority to rule on any situation not
covered specifically in the Official Playing Rules.
Additional High-Park T-Ball
Rules
1. All games are to start at the designated time.
2. All score sheets are to be completed and handed in 10 minutes before
game time. Late arrivals will miss the entire inning which is presently
being played.
3. No Smoking on the playing field or in the dugout area. This also applies
to the umpires.
4. Foul language and angry outbursts will not be tolerated. Everyone on
the field and in the viewing area is expected to conduct themselves in
the spirit of sportsmanship and fair play.
5. Any appeals to the umpire will be made by the Designated Coach only.
6. Only managers and scorekeepers are to make the “last batter”
call to the plate umpire.
7. The Home Team will be responsible for lining the field, setting out
the bases, and returning them to the club house at the end of the game.
8. The Visiting Team will be responsible for the bulletin board.
9. Umpires and Managers will set ground rules prior to the start of the
games with all coaches.
10. Overthrows at First Base and Third Base will result in one base being
given. The runner will get the base he was going to at the time the ball
was thrown, plus the next base. (Note: a definite move toward a base must
be made in order to qualify as “the base he was going to”.
11. It will be up to the discretion of the plate umpire to remove any
coach from the game after a first warning is given. He or she will not
tolerate verbal abuse or foul language from coaches, managers, parents
or players.
12. Any coach or manager ejected from a game will automatically be suspended
for the following game.
13. Any coach or manager ejected from two games will be asked to leave
the league.
14. No shorts or cut-off jeans are to be worn by coaches, managers, players,
or umpires. Shirts will be provided to coaches and managers, and must
be worn at all games.
15. A game can be played with a team having only 9 players. (The team
that has more than 9 players will not be penalized by fielding only 9
players: they will field their full roster of 11 players.) If 9 players
cannot be fielded 15 minutes after starting time, the game will be forfeited.
16. In case of a forfeit, two teams will be made up, and an Exhibition
game played. Teams may recruit six- or seven-year-old players from another
team in the league to complete their roster so that a game may be played.
17. No manager can cancel or postpone a game by calling another manager.
If a game must be rescheduled, the Managers must contact the President
or the Convener so that the field can be booked and the umpires notified.
Only the Convener or the Umpire can call off a game due to weather conditions.
18. The Umpire can cancel or postpone a game due to weather conditions
or darkness.
19. No full inning can start after 1 hour and 45 minutes from the start
of a game.
20. A game ended by weather conditions or darkness shall be considered
to be a full game if 3 innings have been completed.
21. The Executive Committee has the right to change or adjust the rules
in the best interests of the game.
22. It is the responsibility of the Manger to ensure that as many players
as possible turn out for each game. If this means phoning to remind players,
then this should be done before each game.
23. All players will play a minimum of three innings. No player may sit
for two consecutive innings.
24. The pitcher is not allowed to assist the catcher at home plate on
the last batter play. If any player other than the catcher touches the
ball inside the home plate area after the last batter has hit the ball,
the ball is dead and all runners score.
High Park T-Ball Field
• For house-league play, the dead-ball line will be 20 feet from
home plate.
• No Infielder may take more than one step inside the baseline prior
to the ball being hit.
• Coaches must remain in the coaching box or in the dugout at all
times, unless the umpire has called time and given permission for the
coach to enter the field of play or assist a batter in the batter’s
box.
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